Set Shader for Single Pass (VR Dev)
Budget: $30 – $250 USD
For a VR Project on PSVR, We need to set all our shader to match the Single pass component in Unity.
This is the method to do it : UnityWorldToClipPos
https://docs.unity3d.com/Manual/SinglePassStereoRendering.html
Deliverables
Set at least a Dozen of different shader for Single Pass.
This is the method to do it : UnityWorldToClipPos
https://docs.unity3d.com/Manual/SinglePassStereoRendering.html
Deliverables
Set at least a Dozen of different shader for Single Pass.