Link dll to c++ and wpf
Budget: $30 – $250 USD
I have a c++ project that fetches a value inside a game. This works perfectly.
I would like to send the value to your c++ DLL and make this value appear in WPF.
Make the dll a bridge between the game's c++ and WPF.
The value that comes in jodo's c++ changes every FPS, so I needed to send this value to the dll all the time and make WPF read this value.
At first, so you don't need to install the game, we could use any value inside the game's c++, for example: speed=85.
The dll needs to get this speed value, throw it to the DLL and send it to WPF.
I don't know anything about programming. Maybe you can get the speed value directly from the game's c++, without needing the dll.
But you are in charge.
I would like to send the value to your c++ DLL and make this value appear in WPF.
Make the dll a bridge between the game's c++ and WPF.
The value that comes in jodo's c++ changes every FPS, so I needed to send this value to the dll all the time and make WPF read this value.
At first, so you don't need to install the game, we could use any value inside the game's c++, for example: speed=85.
The dll needs to get this speed value, throw it to the DLL and send it to WPF.
I don't know anything about programming. Maybe you can get the speed value directly from the game's c++, without needing the dll.
But you are in charge.