C# Game Code Desync Fix
Budget: $30 – $250 AUD
I'm experiencing desynchronization issues in my C# game code. The game is designed with server-authoritative player movement, but player movements aren't syncing properly across clients.
The ideal candidate for this job would have:
- Extensive experience with C# and game development
- Strong understanding of server-authoritative game mechanics
- Proven track record in debugging desynchronization issues in multiplayer games
Please provide an estimated time frame for fixing these issues.
There is one movement script and there are too many reconciliations happening. I want it to work smoother.
The ideal candidate for this job would have:
- Extensive experience with C# and game development
- Strong understanding of server-authoritative game mechanics
- Proven track record in debugging desynchronization issues in multiplayer games
Please provide an estimated time frame for fixing these issues.
There is one movement script and there are too many reconciliations happening. I want it to work smoother.