FiveM Lua Script Executor

Job ID: 40441538

Budget: $10 – $30 USD

I’m looking for a developer who can build a lightweight command-line executor for FiveM that focuses solely on running Lua scripts. The tool should let me launch FiveM, pass a predefined script path or name through the console, and have that script injected and executed reliably in-game without manual intervention.

Because my day-to-day needs are straightforward, I only need basic customization: a small set of predefined Lua scripts hard-wired into the program (a simple config file or an internal array is fine). I’m not after a full mod menu or resource manager—just clean, dependable script execution from the terminal.

Key expectations
• Works on the current FiveM build and continues to function after minor updates.
• Command-line syntax as simple as fivemexec.exe <scriptName>.
• Clear console feedback so I can see when the script attaches, executes, or throws an error.
• Minimal footprint, no extra UI libraries; native C++, C# or comparable low-overhead approach preferred.
• Deliverables: compiled executable, source code, and brief instructions on adding or swapping the predefined scripts.

If this sounds like something you can turn around efficiently, let’s discuss your approach and timeline.