Develop Hyper-Casual Unity 3D Mobile Game

Job ID: 39723172

Budget: $50 – $80 USD

Unity 3D Hyper-Casual Mobile Game Developer (Android)

Stack: Unity 3D, C#, Mobile Game Development

I’m looking for an experienced Unity 3D developer to create a simple and polished hyper-casual game for Android. The focus is on clean visuals, smooth one-tap gameplay, and an addictive but lightweight experience.

Game Concept:
Players control a flipping blade that bounces and slices through objects (fruits, shapes, household items) while avoiding hazards. The mechanics are extremely simple — one-tap jump/flip. Precise timing yields higher scores, unlockable blades, and fun bonus stages.

Style: Minimalistic, colorful, optimized for smooth play on mobile devices.

Scope: This is a straightforward project — you will only need to build the core gameplay, simple UI, and basic effects.
No ad integrations, in-app purchases, or other complex systems are required.

Responsibilities:
Develop the prototype and final version in Unity 3D.
Implement core mechanics, simple UI, and basic VFX/SFX.
Ensure smooth performance on Android.
Deliver the Unity project files and source code.


Requirements:
Proven experience in mobile game development (portfolio required).
Strong Unity 3D knowledge.
Experience with hyper-casual games is a plus.
Ability to work independently and meet deadlines.

What I Provide:
Game design document and reference games.
Art and UI (when available).
Clear communication and fast feedback.

Deliverables:
Playable Android build.
Complete Unity 3D project files.

Budget & Timeline:
Negotiable depending on experience and portfolio.

Target: ~30 hours per project.

Future Work:
If the project is delivered on time and with quality, there is an opportunity for ongoing collaboration on new hyper-casual projects.