Create Custom Mods for 7 Days to Die with Experienced Developer
Budget: $125 – $250 USD
I am looking for a developer familiar with 7 Days to Die for a custom modding project within the PC version of the game. Your role will include:
- Adjusting difficulty curves for an engaging early and late-game experience.
- Creating lore-friendly quests/missions with rewards and dialog stubs.
- Balancing character skills in line with game mods and quests.
- Introducing melee, ranged, or crafting items that fit seamlessly into the game's overall theme.
Key Requirement: Previous experience with 7 Days to Die modding is essential.
The resulting mod should be server-side only.
If you’ve worked with Unity asset bundles, C# Harmony patches, or XML structures related to the game, this project should align well with your skills. Let’s discuss creative ideas once the core features are locked in.
- Adjusting difficulty curves for an engaging early and late-game experience.
- Creating lore-friendly quests/missions with rewards and dialog stubs.
- Balancing character skills in line with game mods and quests.
- Introducing melee, ranged, or crafting items that fit seamlessly into the game's overall theme.
Key Requirement: Previous experience with 7 Days to Die modding is essential.
The resulting mod should be server-side only.
If you’ve worked with Unity asset bundles, C# Harmony patches, or XML structures related to the game, this project should align well with your skills. Let’s discuss creative ideas once the core features are locked in.