Ball Up: Knife Racing -Unity 3D Hyper-Casual Mobile Game Developer (Android)

Job ID: 39729241

Budget: $30 – $250 USD

Ball Up: Knife Racing -Unity 3D Hyper-Casual Mobile Game Developer (Android)


Stack: Unity 3D, C#, Mobile Game Development


I’m looking for an experienced Unity 3D developer to create a simple and polished hyper-casual game for Android. The focus is on clean visuals, smooth one-tap gameplay, and an addictive but lightweight experience.


Game Concept:
Players tap and hold to throw knives at a vertical pole, forming platforms for a bouncing ball. The objective is to ascend the pole faster than the opponent without popping the ball.


Style: Minimalistic, colorful, optimized for smooth play on mobile devices.


Scope: This is a straightforward project — you will only need to build the core gameplay, simple UI, and basic effects.
No ad integrations, in-app purchases, or other complex systems are required.


Responsibilities:
Develop the prototype and final version in Unity 3D.
Implement core mechanics, simple UI, and basic VFX/SFX.
Ensure smooth performance on Android.
Deliver the Unity project files and source code.


Requirements:
Proven experience in mobile game development (portfolio required).


Strong Unity 3D knowledge.
Experience with hyper-casual games is a plus.
Ability to work independently and meet deadlines.


What I Provide:
Game design document and reference games.
Art and UI (when available if you need it).
Clear communication and fast feedback.




Deliverables:
Playable Android build.
Complete Unity 3D project files.




Budget & Timeline:
130$
Target: 5 days


Future Work:
If the project is delivered on time and with quality, there is an opportunity for ongoing collaboration on new hyper-casual projects.