Unity height editing from *scratch* -- 2
Budget: €30 – €250 EUR
I need a complety new, from scratch ***RUNTIME/InGame*** heightmap editing tool with following functions and requirements:
Requirements:
- Empty Unity Project in Version 2019.4.17f1
- One terrain with terrainsize: 512x512
- Terrain heightmap resolution: 2049x2049
- Terain texture resolution: 2048x2048
- All heightmap pixels starts with middle value (0-255) of the existing terrain height size , check out the used code here: https://pastebin.com/k7zLecvW
Needed features:
- Gradient tool to modify heights with/over points
> check out this screenshot from another tool, which shows a similiar result:
https://lh3.googleusercontent.com/proxy/g0vhzdCPaiMLzv6DxUh-HCjSum8K8ZkX7rsNCLAPAyF0flPyup4hC3TdHiHlcnY-5F7O3ijYswXvEXz9GLHAjZ8h
https://img.atwikiimg.com/www39.atwiki.jp/generally12345/attach/18/62/%E3%82%A4%E3%83%A1%E3%83%BC%E3%82%B8203.png
Please take a look of this open source tool:
http://mlynki.wz.cz/english_i/einfoc21.htm
This gradient tool should support unlimited points to build different height behaviours:
-add/Delete points
-edit points
-move/rotate/scale
-strength of points
The points should be visible, clickable and movable to modify the spline and create fitting heights following the points.
Result should be: Id like to modify terrain heights following the points/splines.
In addition:
- well documented code by commenting lines
Dont forget: I do NOT need an editor tool, i need heightmap editing tool at runtime or ingame!
Paying ***after*** i get/see a runtime/webgl build to check all functions and features.
Time amount: between 8-10 hours if you are skilled with heights, math calculations.
Requirements:
- Empty Unity Project in Version 2019.4.17f1
- One terrain with terrainsize: 512x512
- Terrain heightmap resolution: 2049x2049
- Terain texture resolution: 2048x2048
- All heightmap pixels starts with middle value (0-255) of the existing terrain height size , check out the used code here: https://pastebin.com/k7zLecvW
Needed features:
- Gradient tool to modify heights with/over points
> check out this screenshot from another tool, which shows a similiar result:
https://lh3.googleusercontent.com/proxy/g0vhzdCPaiMLzv6DxUh-HCjSum8K8ZkX7rsNCLAPAyF0flPyup4hC3TdHiHlcnY-5F7O3ijYswXvEXz9GLHAjZ8h
https://img.atwikiimg.com/www39.atwiki.jp/generally12345/attach/18/62/%E3%82%A4%E3%83%A1%E3%83%BC%E3%82%B8203.png
Please take a look of this open source tool:
http://mlynki.wz.cz/english_i/einfoc21.htm
This gradient tool should support unlimited points to build different height behaviours:
-add/Delete points
-edit points
-move/rotate/scale
-strength of points
The points should be visible, clickable and movable to modify the spline and create fitting heights following the points.
Result should be: Id like to modify terrain heights following the points/splines.
In addition:
- well documented code by commenting lines
Dont forget: I do NOT need an editor tool, i need heightmap editing tool at runtime or ingame!
Paying ***after*** i get/see a runtime/webgl build to check all functions and features.
Time amount: between 8-10 hours if you are skilled with heights, math calculations.