UAV/Radar Cheat Developer -- 2

Job ID: 40087487

Budget: £250 – £750 GBP

External UAV / Radar Tool for my OWN FPS TITLE (Anti‑Cheat Environment)

Project Description

I’m seeking an experienced cheat developer to build a standalone tool enables always‑on UAV/radar functionality.

The game environment uses an enterprise‑grade kernel/user‑mode anti‑cheat. so the solution must be carefully engineered to avoid detection while running alongside the game.

Core Functionality

Constant real‑time player position tracking.

Radar/minimap or overlay‑based display.

Stable across sessions and updates

Technical Requirements

Strong background in:

Reverse engineering

Memory analysis & pointer traversal

External tooling (read‑only or hybrid approaches)

Experience working in anti‑cheat protected environments

Knowledge of:

User‑mode vs kernel‑mode considerations

Obfuscation and detection‑avoidance techniques

Windows development (C++ preferred, others considered)

Ideal Background

Previous work on:

Game trainers

ESP / radar systems

Internal or external debugging tools

Familiarity with AAA FPS architectures (Unreal‑based or similar)

Project Notes

Tool is for use with my own proprietary build

Paid project (fixed or hourly — negotiable)

When Applying, Please Include

Relevant experience (game tooling, RE, etc.)

Example projects or descriptions of past work

High‑level explanation of your proposed approach

Estimated timeline.