Fix XAudio2 and DirectSound 8 in a plugin used by a program

Job ID: 33085583

Budget: $30 – $250 USD

It would be nice if someone could fix the XAudio2 and DirectSound 8 APIs that are in a plugin that is used by a program (the program is a PC Port of The Legend of Zelda: Ocarina of Time). When I try to have the usage of either one of them forced, the debug output of DirectSound 8 shows up but not the debug output of XAudio2. Also, they aren't outputting to the speaker for some reason.