Build Distributable APK From Game -- 2
Budget: ₹600 – ₹1,500 INR
I already have a working Android game on my device, but the original source code is lost and I never created a release-ready package. What I need from you is a clean, installable APK—signed, aligned, and Play-Store compliant—without changing a single pixel or gameplay mechanic.
Here’s the situation:
• Current platform: Android (running fine on my phone).
• Source code: unavailable.
• Design / functionality changes: none—please keep everything exactly as it is.
Your task will likely involve one of these approaches:
• Extract the existing build from the device, decompile and rebuild it in Android Studio / Gradle, or
• Recreate the project structure so it compiles, then generate a release build.
Whichever route you choose, the end result must be:
1. A release-signed APK that installs flawlessly on modern devices and targets the latest Play Store SDK version.
2. The associated keystore (with passwords) and a short read-me outlining the build steps so I can reproduce the APK later if needed.
If you have experience with APK extraction, reverse engineering, and Android signing procedures, I’d love your help.
Here’s the situation:
• Current platform: Android (running fine on my phone).
• Source code: unavailable.
• Design / functionality changes: none—please keep everything exactly as it is.
Your task will likely involve one of these approaches:
• Extract the existing build from the device, decompile and rebuild it in Android Studio / Gradle, or
• Recreate the project structure so it compiles, then generate a release build.
Whichever route you choose, the end result must be:
1. A release-signed APK that installs flawlessly on modern devices and targets the latest Play Store SDK version.
2. The associated keystore (with passwords) and a short read-me outlining the build steps so I can reproduce the APK later if needed.
If you have experience with APK extraction, reverse engineering, and Android signing procedures, I’d love your help.