Arabic Mythology-Inspired Literary Fiction Review

Job ID: 39969072

Budget: $750 – $1,500 USD

I need a chapter by chapter creative feedback on my literary fiction novel inspired by Arabic mythology.

Synopsis:

Naril, merchant-son, has taken up a life of adventure and thievery, until he joins an ill-fated raid where he and many others of the Kuraimen are made captives of the Glartholian Emperor; who is marshaling his armies and Princes for a war against the northern Sodorans.
Amid the news of brewing war, Naril embarks on an escape attempt fraught with peril, and marred by the tragic loss of Yelome, Naril's boyhood friend; but when Naril at last finds his way to his people, he learns his half-brothers have taken advantage of his apparent death to seize his home. For a brief time he finds refuge with his adoptive father Uncle Athmir, but he is thrown out after an argument with Athmir's daughter boils over into a fight; Naril's only choice for refuge is the charity of monks.
In the midst of his misfortune he is visited by Murat, a man of the Chief's household, who bears an offer of employ from the Chief, who values Naril for his skill in combat and knowledge of the wider world. Murat fast becomes Naril’s friend, though the other noblemen distrust Naril due to his low birth, and together they accompany the Chief's caravans during the winter, work his registers during the warm months, and attend tribal gatherings.
Naril earns the respect of the nobles by winning the Great Race, and by braving a blizzard to save his friend Murat from bandits. He also witnesses a minor dispute between the Chief and the elder of the northern Tarawa tribe, gaining insight into political conduct.
Meanwhile, the Glartholians prepare to invade the eastern realm where the Kuraimen dwell, for the Northern War has ground to a halt, and the Glartholians wish to force the Kuraimen to their side and strike the Sodorans in the flank; the Glartholians hope also to bring into their control a people who had never bowed to the Emperor. Here the Chief entrusts Naril with a message to be delivered to the Glartholian General Dragomeer; the Chief is attempting to diffuse the conflict by secretly offering concessions to the General, to Naril’s furious disagreement, who is now pressed to be the voice of his people as he expresses his disdain for his former captors.
The Glartholians do not accept the concessions, and march to besiege Tawzar, the capital of the Kuraimen, aided by the treacherous Iktar tribe, who once ruled the Kuraimen two hundred years earlier, and strike a deal with the Glartholians to be re-installed as the Chiefs.
The Chief Tharlos of the Kuraimen falls into despair; Naril and his friends take over the defense, and what ensues is a grueling siege, where Naril is wounded but ultimately successful in driving the invaders back, earning him great renown among his people.
Ashamed, the Chief Tharlos abdicates in favor of his eight-year old son, and the elders meet to elect a Regent from among themselves; Naril wins the Regency after orchestrating the murder of his only contender. Thus he finds himself challenged to manage an uneasy alliance of noblemen and mercenaries in a calamitous war against his former captors, the Glartholians. Naril's later victory at the Battle of Saint Gotterdrem sends shockwaves across the known world.
The road to the Glartholian Capital is open, which Naril lays siege to; the defense fails following the treachery of a clique of Glartholian officers, who would rather treat with the enemy than die, and the news causes the defenders to lose heart, throwing down their weapons and leaving the invaders to march through the gate.
While Naril and his noblemen allies struggle to manage the fallout of Imperial collapse, he is betrayed and stabbed by his close friend Murat when it is clear that in his bloodlust he would carry on the war to no end and lead them to their ruin.