P2E POKEMON GAME ON TON BLOCKCHAIN OR ANDROID
Budget: €1,500 – €3,000 EUR
Hello
Have you ever played pokemon on your gameboy, do you use or have you ever used Telegram on your mobile? If so, I want to introduce something to you.
I want to create together with a team a game based on pokemon, but with something new and different features.
It will be a 2D game (Gameboy graphics) where people will be able to invest to improve their team, complete maps, fight live and compete for the best prizes. A play 2 earn game.
Keys:
- I need a team with experience in P2E games , who likes pokemon and has some time to dedicate to the project, although I am not in any hurry.
- I'm an economist, I would be in charge of the instructions and economy of the game, the technical part is what I'm looking for like designing, creating and configuring the game.
- I am from Spain, and I would like someone who speaks Spanish, although I can also communicate in English but I prefer my mother tongue, I accept both languages.
- A team that knows how to create the game inside telegram apps (I don't know if a big game can be played in telegram, otherwise I would opt for android apk).
- I would need to create the cryptocurrency of the game on the TON network and failing that, Solana.
- My idea is to start small, with features as a beta, to get daily players, followers and gradually grow the community, the issue of marketing I have already spoken, so just need a well formed game.
- I can make the designs with AI but I need a designer / illustrator to pass those designs to 2D. I want the graphics to look like any other Pokemon game (Emerald, Red, Pearl, etc).
The game:
At first there would be 4 similar but different maps, which would be regions, at the beginning of the game players will have to choose which map to choose to start their adventure, later on they will be able to unlock new areas with new ‘pokemon’.
- On the start screen there would be a small quick tutorial to explain some features, the rest would be in the whitepaper.
- Starting the adventure on the map will be free but will not generate income, you will need to buy the land to be able to mine coins with your pokemon, which should include purchase options, in this case a pre-sale would be made.
- If you have played pokemon, you will know that pokemons have IVs, which are unique characteristics of the pokemon, in this game something similar will happen, each pokemon captured will have random characteristics, always with a lower probability that they are the best and higher the worst, to encourage continuous capture and play time.
'
- I want to use geolocation, so that depending on where the player lives, certain species unique to the region will appear, which together with an internal market in the game, people can exchange or sell their pokemon and thus encourage the use of the market, which will have a fee of 3%, which will help the sustainability of the game.
- Pokémon will generally have 1 evolution, but there will be some special ones that will have 2 evolutions. They evolve not through experience or strength, but through affection, so they will have to be cared for every day to improve the relationship with them and make them evolve.
- The movements will be automatic depending on the order we give, and will be kinematic, that is, if we press offensive, the "pokemon" will make an attack and if we press defense, it will not attack but will protect itself from the rival attack.
- A market for items will be created that will enhance, heal and help our "pokemos".
Basically I follow the thread of Pokémon games quite a bit but with good changes updated to new technologies.
Please let me know if you have any questions, it's not a simple game of pressing two buttons, I want a real game.
It could be developed easily for a year, I am not in a hurry, nor do I need a 24/7 team on the project. I want something that grows little by little.
Have you ever played pokemon on your gameboy, do you use or have you ever used Telegram on your mobile? If so, I want to introduce something to you.
I want to create together with a team a game based on pokemon, but with something new and different features.
It will be a 2D game (Gameboy graphics) where people will be able to invest to improve their team, complete maps, fight live and compete for the best prizes. A play 2 earn game.
Keys:
- I need a team with experience in P2E games , who likes pokemon and has some time to dedicate to the project, although I am not in any hurry.
- I'm an economist, I would be in charge of the instructions and economy of the game, the technical part is what I'm looking for like designing, creating and configuring the game.
- I am from Spain, and I would like someone who speaks Spanish, although I can also communicate in English but I prefer my mother tongue, I accept both languages.
- A team that knows how to create the game inside telegram apps (I don't know if a big game can be played in telegram, otherwise I would opt for android apk).
- I would need to create the cryptocurrency of the game on the TON network and failing that, Solana.
- My idea is to start small, with features as a beta, to get daily players, followers and gradually grow the community, the issue of marketing I have already spoken, so just need a well formed game.
- I can make the designs with AI but I need a designer / illustrator to pass those designs to 2D. I want the graphics to look like any other Pokemon game (Emerald, Red, Pearl, etc).
The game:
At first there would be 4 similar but different maps, which would be regions, at the beginning of the game players will have to choose which map to choose to start their adventure, later on they will be able to unlock new areas with new ‘pokemon’.
- On the start screen there would be a small quick tutorial to explain some features, the rest would be in the whitepaper.
- Starting the adventure on the map will be free but will not generate income, you will need to buy the land to be able to mine coins with your pokemon, which should include purchase options, in this case a pre-sale would be made.
- If you have played pokemon, you will know that pokemons have IVs, which are unique characteristics of the pokemon, in this game something similar will happen, each pokemon captured will have random characteristics, always with a lower probability that they are the best and higher the worst, to encourage continuous capture and play time.
'
- I want to use geolocation, so that depending on where the player lives, certain species unique to the region will appear, which together with an internal market in the game, people can exchange or sell their pokemon and thus encourage the use of the market, which will have a fee of 3%, which will help the sustainability of the game.
- Pokémon will generally have 1 evolution, but there will be some special ones that will have 2 evolutions. They evolve not through experience or strength, but through affection, so they will have to be cared for every day to improve the relationship with them and make them evolve.
- The movements will be automatic depending on the order we give, and will be kinematic, that is, if we press offensive, the "pokemon" will make an attack and if we press defense, it will not attack but will protect itself from the rival attack.
- A market for items will be created that will enhance, heal and help our "pokemos".
Basically I follow the thread of Pokémon games quite a bit but with good changes updated to new technologies.
Please let me know if you have any questions, it's not a simple game of pressing two buttons, I want a real game.
It could be developed easily for a year, I am not in a hurry, nor do I need a 24/7 team on the project. I want something that grows little by little.