Mac Strategy Game with Crypto Integration
Budget: €5,000 – €10,000 EUR
I’m developing a Mac-only strategy builder where every resource is backed by real cryptocurrency. The core loop feels familiar—construct a base, expand territory, out-think opponents—but every action touches the blockchain: players earn tokens as rewards, spend them as the primary in-game currency, and trade structures, skins, or whole bases through a built-in marketplace.
The scope at this stage centers on the crypto layer. I already have early gameplay prototypes; what I need is a developer who can weave seamless wallet creation and sign-in, mint and burn tokens on demand, and run a peer-to-peer marketplace without forcing users outside the game. Think MetaMask-style flows, only invisible to the casual player. MacOS compliance, Apple-friendly sandboxing, and smooth performance remain non-negotiable.
Deliverables
• A plug-and-play cryptocurrency module (Swift or Unity C#) that handles in-game currency, player rewards, and an item marketplace
• Secure wallet integration and transaction signing that passes Apple notarization and Gatekeeper checks
• Smart contract code with deployment scripts, test coverage, and clear documentation
• An end-to-end demo showing a player earning, spending, and trading within a live Mac build
Acceptance criteria: the demo compiles on the latest macOS, tokens move on-chain in under five seconds, and no external pop-ups break immersion.
If blockchain-powered strategy on macOS excites you and you can deliver clean, audited code, let’s make this happen.
The scope at this stage centers on the crypto layer. I already have early gameplay prototypes; what I need is a developer who can weave seamless wallet creation and sign-in, mint and burn tokens on demand, and run a peer-to-peer marketplace without forcing users outside the game. Think MetaMask-style flows, only invisible to the casual player. MacOS compliance, Apple-friendly sandboxing, and smooth performance remain non-negotiable.
Deliverables
• A plug-and-play cryptocurrency module (Swift or Unity C#) that handles in-game currency, player rewards, and an item marketplace
• Secure wallet integration and transaction signing that passes Apple notarization and Gatekeeper checks
• Smart contract code with deployment scripts, test coverage, and clear documentation
• An end-to-end demo showing a player earning, spending, and trading within a live Mac build
Acceptance criteria: the demo compiles on the latest macOS, tokens move on-chain in under five seconds, and no external pop-ups break immersion.
If blockchain-powered strategy on macOS excites you and you can deliver clean, audited code, let’s make this happen.
Related categories:
C Programming
Mac OS
Objective C
C++ Programming
Game Development
Swift
Blockchain
Cryptocurrency