Unique Stylized 3D Indian Male Character
Budget: ₹1,500 – ₹12,500 INR
**Title:** Stylized Indian Male Character (3D Sculpt + Game-Ready Mesh + Rig Only)
**Description:**
I need a **stylized 3D character (Indian male, age ~19)** for a short film.
Style: **stylized realism**
(Not cartoon, not hyper-real)
I already have a **detailed design brief (PDF attached)** — must be followed strictly.
---
**What I need:**
* High-quality sculpt (Blender or ZBrush)
* Clean retopology (game/animation ready mesh)
* Proper edge flow for face (important)
* UVs (optional but preferred)
* Full rig (body + basic face controls)
---
**What I DO NOT need:**
No texturing
No materials
No rendering setup
Focus only on:
Form
Topology
Rig
---
**Character requirements:**
* Indian facial features (natural, not stereotyped)
* Slight stylization (subtle, not exaggerated)
* Clean silhouette (oversized jacket)
* Minimal, grounded design
---
**Strict rules:**
* No anime style
* No exaggerated proportions
* No “hero face” perfection
* No over-detailing
---
**Deliverables:**
* Final mesh (FBX + Blender/ZBrush file)
* Clean retopologized model
* Rigged character (ready for animation)
* Organized file structure
---
**When applying:**
* Send **human character work only** (no creatures)
* Must include stylized characters
* Show wireframe/topology if possible
---
**Budget:** 5-6k
**Deadline:** Flexible
If your work matches, I’ll share full references and continue long-term.
**Description:**
I need a **stylized 3D character (Indian male, age ~19)** for a short film.
Style: **stylized realism**
(Not cartoon, not hyper-real)
I already have a **detailed design brief (PDF attached)** — must be followed strictly.
---
**What I need:**
* High-quality sculpt (Blender or ZBrush)
* Clean retopology (game/animation ready mesh)
* Proper edge flow for face (important)
* UVs (optional but preferred)
* Full rig (body + basic face controls)
---
**What I DO NOT need:**
No texturing
No materials
No rendering setup
Focus only on:
Form
Topology
Rig
---
**Character requirements:**
* Indian facial features (natural, not stereotyped)
* Slight stylization (subtle, not exaggerated)
* Clean silhouette (oversized jacket)
* Minimal, grounded design
---
**Strict rules:**
* No anime style
* No exaggerated proportions
* No “hero face” perfection
* No over-detailing
---
**Deliverables:**
* Final mesh (FBX + Blender/ZBrush file)
* Clean retopologized model
* Rigged character (ready for animation)
* Organized file structure
---
**When applying:**
* Send **human character work only** (no creatures)
* Must include stylized characters
* Show wireframe/topology if possible
---
**Budget:** 5-6k
**Deadline:** Flexible
If your work matches, I’ll share full references and continue long-term.
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
Game Development
Blender
Game Art