Stylized Robot Head Retopologizing & Enhancement
Budget: $250 – $750 AUD
Blender Artist Needed to Retopologize & Enhance a Stylized Robot Head for Animation (GLB Export) Description:
We have an existing stylized robot head model (STL).
We need a Blender artist to convert this into a clean, animation-ready 3D asset for use in a web/app reveal.
This is NOT for 3D printing — purely for digital animation.
Your task is to take the existing head shape and upgrade it with:
1️⃣ Proper eye sockets
-Carved sockets with correct depth
-Clean geometry for eyeball rotation
-Correct angle matching our reference head
-No floating or misaligned eyes
2️⃣ Eye meshes
-Eyeball model
-Iris ring
-Outer lens
-Optional LED ring
-(All must be separate meshes)
3️⃣ Mouth system (choose the best style)
Options:
-Robotic slit
-Segmented plate system
-Simple stylized mouth shape
-You may propose what looks best with the head.
4️⃣ Clean topology
-Proper loops
-No artifacts
-Deformation-friendly
-Eyelid geometry (blink shapes)
5️⃣ Materials + emissive effects
-For eyes, iris, LEDs
-Metallic shading
-Roughness maps
6️⃣ Export as GLB
Final file must include:
-Geometry
-Materials
-Eye pivots set correctly
-Basic blink animation or morph shape
-Ready for React Three Fiber (useGLTF)
We will provide:
-The current STL
-Reference images
-A style guide
Deliverables:
-Final head.glb
-PNG renders of eyes, mouth, blink
-Optional simple idle animation
Requirements:
-Strong Blender modelling and retopo skills
-Ability to prepare animation-ready meshes
-Experience with character/robot stylization
-Ability to match an existing style
Budget: $400–$650 AUD
To apply, please send:
2–3 examples of animation-ready heads or robots
GLB samples if possible
Estimated turnaround time
We have an existing stylized robot head model (STL).
We need a Blender artist to convert this into a clean, animation-ready 3D asset for use in a web/app reveal.
This is NOT for 3D printing — purely for digital animation.
Your task is to take the existing head shape and upgrade it with:
1️⃣ Proper eye sockets
-Carved sockets with correct depth
-Clean geometry for eyeball rotation
-Correct angle matching our reference head
-No floating or misaligned eyes
2️⃣ Eye meshes
-Eyeball model
-Iris ring
-Outer lens
-Optional LED ring
-(All must be separate meshes)
3️⃣ Mouth system (choose the best style)
Options:
-Robotic slit
-Segmented plate system
-Simple stylized mouth shape
-You may propose what looks best with the head.
4️⃣ Clean topology
-Proper loops
-No artifacts
-Deformation-friendly
-Eyelid geometry (blink shapes)
5️⃣ Materials + emissive effects
-For eyes, iris, LEDs
-Metallic shading
-Roughness maps
6️⃣ Export as GLB
Final file must include:
-Geometry
-Materials
-Eye pivots set correctly
-Basic blink animation or morph shape
-Ready for React Three Fiber (useGLTF)
We will provide:
-The current STL
-Reference images
-A style guide
Deliverables:
-Final head.glb
-PNG renders of eyes, mouth, blink
-Optional simple idle animation
Requirements:
-Strong Blender modelling and retopo skills
-Ability to prepare animation-ready meshes
-Experience with character/robot stylization
-Ability to match an existing style
Budget: $400–$650 AUD
To apply, please send:
2–3 examples of animation-ready heads or robots
GLB samples if possible
Estimated turnaround time
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
3D Design
Blender
3D Graphic Design
3D Illustration