3D Spinning Earth with Precision Slices
Budget: $30 – $250 USD
I'm seeking an expert in 3D software, specifically Blender, to create a high-detail spinning Earth sphere. The project involves pinpointing three precise latitude and longitude positions on the Earth's surface, which I will provide. These points are approximately 5,500, 3,600, and 3,600 miles apart. At these locations, a slice needs to be cut from the sphere, and a flat, 2D triangle should be printed at these points.
Key Requirements:
- Utilize Blender to create a spinning Earth sphere.
- Incorporate high-detail topographic features on the Earth's surface.
- Accurately pinpoint and slice the sphere at the provided coordinates.
- Generate a flat, 2D triangle at each specified location.
Ideal Skills and Experience:
- Proficiency in Blender for 3D modeling and animation.
- Experience with high-detail texture mapping and topographic features.
- Strong understanding of geographic coordinates and spatial accuracy.
- Ability to translate 3D models into 2D representations effectively.
If you have the expertise to bring this project to life, I look forward to your bid.
Key Requirements:
- Utilize Blender to create a spinning Earth sphere.
- Incorporate high-detail topographic features on the Earth's surface.
- Accurately pinpoint and slice the sphere at the provided coordinates.
- Generate a flat, 2D triangle at each specified location.
Ideal Skills and Experience:
- Proficiency in Blender for 3D modeling and animation.
- Experience with high-detail texture mapping and topographic features.
- Strong understanding of geographic coordinates and spatial accuracy.
- Ability to translate 3D models into 2D representations effectively.
If you have the expertise to bring this project to life, I look forward to your bid.
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
Blender
3D Drafting
3D Visualization