3D Red Sea Exodus Animation -- 2

Job ID: 40006631

Budget: $30 – $250 CAD

I have written a short scene that dramatizes the Exodus moment when the Red Sea parts, the Israelites walk through on dry ground, and Miriam lifts her voice in song. I now want to see that vision brought to life as a fully rendered 3D animation.

Scope
• Length: roughly 2–3 minutes, long enough to establish the scale of the sea walls, show Moses (with staff) leading the people, and finish on Miriam’s celebratory song.
• Focus: believable character movements, cinematic environmental detail (towering water walls, wind-swept seabed, distant Egyptian chariots), and an immersive soundscape—footsteps on wet sand, rumbling water, and Miriam’s vocals layered with orchestral cues.
• Style: realistic 3D, not stylised cartoon, similar in tone to modern feature-quality previz work. I’m open to tools like Blender, Maya, Houdini, or Unreal Engine as long as the water simulation and lighting feel convincing.

Deliverables
1. Storyboard or animatic for sign-off before full production.
2. Final 3D animation in 1080p (or higher) H.264/ProRes along with the raw project files so I can make minor edits later.
3. Separate audio stems for music, dialogue, and SFX.

Acceptance criteria
• Fluid simulation shows dynamic yet stable “walls” of water on each side of the path.
• Crowd animation reads naturally with no obvious looping clones.
• Miriam’s performance is lip-synced to the supplied song track.
• Final render delivered on time and free of watermarking.

If you’re confident in large-scale FX, character rigging, and cinematic sound design, I’d love to review your reel and discuss the schedule.
And 100% right to my work.