Procedural Bog Wood Generator
Budget: £20 – £250 GBP
I’m after a single, beautifully sculpted, high-detail aquarium bog wood model in Blender, then a Python script (or lightweight add-on) that can churn out endless variations from that master mesh. Size, overall silhouette, branching complexity and material colour all need to be parametric so I can dial in new assets on demand and export them straight to my library. These will be used in web so should be optimised as lightweight as possible
The base model must hold up in close-up 4K renders, with clean topology, UVs and baked normals. The generator should run in Blender 3.6+ and expose intuitive sliders or a seed system so I can create dozens of unique pieces in seconds without touching the geometry by hand.
Deliverables
• High-poly bog wood master file (.blend)
• Fully documented Blender Python script/add-on enabling the procedural variations described above
• Quick README or short screen-capture demo showing installation and usage
Acceptance: when I can produce at least fifty distinctly shaped, properly textured bog wood meshes that load cleanly in both Cycles and Eevee with no manual cleanup required. These will be used in the web so should be web optimised
The base model must hold up in close-up 4K renders, with clean topology, UVs and baked normals. The generator should run in Blender 3.6+ and expose intuitive sliders or a seed system so I can create dozens of unique pieces in seconds without touching the geometry by hand.
Deliverables
• High-poly bog wood master file (.blend)
• Fully documented Blender Python script/add-on enabling the procedural variations described above
• Quick README or short screen-capture demo showing installation and usage
Acceptance: when I can produce at least fifty distinctly shaped, properly textured bog wood meshes that load cleanly in both Cycles and Eevee with no manual cleanup required. These will be used in the web so should be web optimised
Related categories:
Python
3D Rendering
Animation
3D Modelling
3D Animation
3D Design
Game Development
Blender
3D Visualization
Visual Effects