Multi-Style Human Arm 3D Models

Job ID: 40521671

Budget: $1,500 – $3,000 USD

I need a set of fully articulated human-arm models that bend naturally at the elbow, rotate at the wrist, and flex at every finger joint. The joint hierarchy has to be clean and animation-ready so I can drop the rigs straight into Unity or Blender without extra tweaking.

The brief calls for more than one artistic direction: I’d like at least one arm that pushes full realism with accurate anatomy and skin detail, another that feels stylised, and a third that leans into a playful, cartoonish look. Texture resolution, polygon count, and shader work can vary between styles as long as the movement stays smooth and deformation-free.

When you reply, show me past arm, hand, or character pieces you’ve built and mention the tools you used—Maya, Blender, ZBrush, Substance, or any mix that suits your workflow. A quick note on your experience with rigging or skin-weighting for elbows and hands will help me gauge fit.

Deliverables (all three styles):
• Clean, rigged arm model with labeled bones
• FBX plus the source file (BLEND or MA)
• 4K textures where applicable (albedo, normal, roughness)
• Simple test animation file so I can verify joint integrity

I’ll review portfolios as they come in and get straight back to shortlisted artists so we can lock down timeframes.