Modern 3D Booth Scene Creation

Job ID: 39769068

Budget: $10 – $100 USD

I need a single, well-organized 3D scene that showcases three related booth areas—DOT, Online, and In-Person—each featuring the same modern table-and-chair set, all properly scaled and ready for close-up renders or integration into larger projects.

Scene breakdown
• DOT Section: place the modern table and chairs exactly as they appear in the Online Section. Clean materials and an uncluttered layout are essential so the furniture photographs well in screenshots or turntables.
• Online Section: reuse the identical furniture and positioning to ensure perfect visual continuity with the DOT area.
• In-Person Section: build out the full booth footprint, again using the same modern table and chair design but now arranged for real-world proportions. Add warm indoor lighting to give this zone a welcoming, trade-show feel.

Key points to hit
• Furniture must look polished—no blocky proxies. Feel free to model from scratch or incorporate free/open-license assets, but everything in the final file has to be legally clear for unrestricted use.
• Apply realistic PBR materials and keep all objects to accurate, human-scale dimensions so they drop straight into other scenes without rescaling.
• Deliver the complete scene in .blend plus clean exports to .fbx and .obj, with textures packed or clearly linked. Naming should stay tidy and intuitive (e.g., Booth_InPerson_Light, Chair_Modern_01).

Acceptance
I’ll sign off once each area renders convincingly in Blender’s Cycles and the geometry, UVs, and textures import cleanly into a second package (tested in Maya). If you can meet that bar, the project is done.