Image-to-3D Terrain Reconstruction and Tree Placement in Blender
Budget: ₹600 – ₹1,500 INR
need to convert a set of 3,000 images into a 3D model using Polycam and then import that model into Blender. After importing, the terrain will be cleaned up and adjusted slightly for scale and textures. Once the terrain is ready, I want to add and spread trees across it along with some grass to make the scene look more realistic. The final result should be a natural-looking 3D environment inside Blender.
Deliverables:
A .blend file containing the finished mountainous terrain, UV-mapped and textured
Medium-poly tree assets (or linked library) placed naturally across the scene
All external textures packed or delivered in an organised folder structure
A brief note explaining the steps taken and any add-ons a future artist will need to re-open the file
Deliverables:
A .blend file containing the finished mountainous terrain, UV-mapped and textured
Medium-poly tree assets (or linked library) placed naturally across the scene
All external textures packed or delivered in an organised folder structure
A brief note explaining the steps taken and any add-ons a future artist will need to re-open the file