High-Quality 3D Product Render Suite
Budget: $30 – $250 AUD
I’m refreshing my online store and need a cohesive set of more than ten 3D product renders that instantly communicate polish and professionalism. Each image will live on the website in both thumbnail and full-screen views, so I’m looking for clean modelling, accurate textures, realistic lighting and a consistent camera style across the collection.
The products themselves are simple consumer items—nothing overly mechanical—so a moderate level of detail is perfect: believable materials, soft shadows and a touch of depth-of-field without drifting into photorealistic micro-scratches or ultra-high polygon counts. Think KeyShot- or V-Ray-level finish rather than cinema-grade CGI.
What I’ll supply
• Reference photos
• Exact colour and material specs
• Required image dimensions and any transparent-background needs
What I expect back
• At least 10 finished renders delivered as high-resolution PNGs plus web-ready JPGs
• Native scene files (Blender, 3ds Max, or similar) so I can commission future tweaks
• Consistent lighting and camera parameters documented for continuity
Timing is flexible over the next two weeks, but I’d like to review a first sample render early to lock in the look and feel. If you have a streamlined workflow for batch output—HDRI lighting setups, reusable material libraries, etc.—even better.
Send over a short note on your preferred software and a link to previous product work, and we can get started right away.
The products themselves are simple consumer items—nothing overly mechanical—so a moderate level of detail is perfect: believable materials, soft shadows and a touch of depth-of-field without drifting into photorealistic micro-scratches or ultra-high polygon counts. Think KeyShot- or V-Ray-level finish rather than cinema-grade CGI.
What I’ll supply
• Reference photos
• Exact colour and material specs
• Required image dimensions and any transparent-background needs
What I expect back
• At least 10 finished renders delivered as high-resolution PNGs plus web-ready JPGs
• Native scene files (Blender, 3ds Max, or similar) so I can commission future tweaks
• Consistent lighting and camera parameters documented for continuity
Timing is flexible over the next two weeks, but I’d like to review a first sample render early to lock in the look and feel. If you have a streamlined workflow for batch output—HDRI lighting setups, reusable material libraries, etc.—even better.
Send over a short note on your preferred software and a link to previous product work, and we can get started right away.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Blender
3D Visualization
V-Ray
3D Studio Max
3D Graphic Design