Finalizing Roblox R15 Character Rig in Blender

Job ID: 40600919

Budget: $2 – $10 USD

Roblox Avatar Rig Fix — R15 Character (Blender)

I have a finished R15 character model (.fbx + live .blend) that's mostly ready for Roblox but throwing a few validator/setup errors I need cleaned up before Marketplace submission.

Current issues:

Dynamic Head is causing problems at the top of the model — need help either properly hiding geometry behind the mask so it doesn't interfere with eye/mouth motion detection, or disabling Dynamic Head entirely if that's the cleaner fix
Dynamic Face is throwing similar errors
UpperTorso is positioned below LowerTorso in the hierarchy (likely a bone/joint ordering issue)
General cleanup pass to make sure bone naming and hierarchy match Roblox's R15 spec so it passes validation on the first try

Scope:

R15 rig only, no other body types needed
Fix the above so the avatar imports cleanly through Roblox Studio's Avatar Setup wizard with no distortion
Confirm it clears Marketplace submission checks

Deliverables:

Clean .blend with fixes
Exported .fbx ready for direct import into Roblox Studio
Short screen recording or notes showing it passes Avatar Setup and Marketplace validation

I'll share the .fbx and .blend once we connect. Let me know if you spot anything else likely to trip the validator based on the errors above.
Related categories: 3D Modelling 3D Animation Blender Roblox 3D Rigging