Creating Intricate 3D Models: Pontius Pilate & Jesus
Budget: €30 – €250 EUR
Animated (Rigged) 3D Models of Pontius Pilate and Jesus – Blender Software
Project Description
We are seeking an experienced 3D modeller and animator to create two high-fidelity, animation-ready (rigged) historical character models. The models will be used in a historical/cinematic visualization project for a VR experience.
Required Characters:
Pontius Pilate:
Appearance of a severe, mature man, wearing Roman magistrate attire (toga praetexta or similar vestment, light armour details, or accessories indicating authority).
Must convey authority and inner conflict.
Jesus of Nazareth:
Appearance consistent with historical iconography (Middle Eastern, beard, simple tunic).
Must convey dignity and weariness.
Essential Technical Requirements
The candidate must be able to meet the following technical requirements:
Software: The project must be completed entirely in Blender.
Detail (Modelling and Texturing):
Medium/High polygon models (targeting, e.g., 30,000–50,000 vertices) to ensure a high level of visual detail.
Realistic, high-resolution textures (PBR – Physically Based Rendering) (e.g., 4K for the body and clothing).
Rigging and Animation:
Each model must be fully rigged (with skeleton, weights, and IK/FK controls) to allow for high-quality animation.
Facial rigging (Face Rig) is a strong plus (or a requirement if needed for dialogue).
Output Format: Final files must be provided in the native .blend format and the standard animation exchange format, preferably .FBX.
Project Description
We are seeking an experienced 3D modeller and animator to create two high-fidelity, animation-ready (rigged) historical character models. The models will be used in a historical/cinematic visualization project for a VR experience.
Required Characters:
Pontius Pilate:
Appearance of a severe, mature man, wearing Roman magistrate attire (toga praetexta or similar vestment, light armour details, or accessories indicating authority).
Must convey authority and inner conflict.
Jesus of Nazareth:
Appearance consistent with historical iconography (Middle Eastern, beard, simple tunic).
Must convey dignity and weariness.
Essential Technical Requirements
The candidate must be able to meet the following technical requirements:
Software: The project must be completed entirely in Blender.
Detail (Modelling and Texturing):
Medium/High polygon models (targeting, e.g., 30,000–50,000 vertices) to ensure a high level of visual detail.
Realistic, high-resolution textures (PBR – Physically Based Rendering) (e.g., 4K for the body and clothing).
Rigging and Animation:
Each model must be fully rigged (with skeleton, weights, and IK/FK controls) to allow for high-quality animation.
Facial rigging (Face Rig) is a strong plus (or a requirement if needed for dialogue).
Output Format: Final files must be provided in the native .blend format and the standard animation exchange format, preferably .FBX.
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
Game Development
Blender
Visual Effects