Creating Intricate 3D Models: Pontius Pilate & Jesus

Job ID: 39900755

Budget: €30 – €250 EUR

Animated (Rigged) 3D Models of Pontius Pilate and Jesus – Blender Software
Project Description
We are seeking an experienced 3D modeller and animator to create two high-fidelity, animation-ready (rigged) historical character models. The models will be used in a historical/cinematic visualization project for a VR experience.

Required Characters:

Pontius Pilate:

Appearance of a severe, mature man, wearing Roman magistrate attire (toga praetexta or similar vestment, light armour details, or accessories indicating authority).

Must convey authority and inner conflict.

Jesus of Nazareth:

Appearance consistent with historical iconography (Middle Eastern, beard, simple tunic).

Must convey dignity and weariness.

Essential Technical Requirements
The candidate must be able to meet the following technical requirements:

Software: The project must be completed entirely in Blender.

Detail (Modelling and Texturing):

Medium/High polygon models (targeting, e.g., 30,000–50,000 vertices) to ensure a high level of visual detail.

Realistic, high-resolution textures (PBR – Physically Based Rendering) (e.g., 4K for the body and clothing).

Rigging and Animation:

Each model must be fully rigged (with skeleton, weights, and IK/FK controls) to allow for high-quality animation.

Facial rigging (Face Rig) is a strong plus (or a requirement if needed for dialogue).

Output Format: Final files must be provided in the native .blend format and the standard animation exchange format, preferably .FBX.