Create a Collision with Blender

Job ID: 39935888

Budget: $10 – $30 USD

Project: FiveM Collision Mesh (.ybn) for Solar Panel Prop

I already have a finished solar panel model (.ydr).
I need a custom collision mesh created and delivered as a ready-to-use .ybn file for FiveM.

Task

Create an accurate, low-poly collision mesh that fits the solar panel (no generic box or sphere).

Properly name and configure the collider (UCX_solar_panel or equivalent).

Ensure full compatibility with GTA V / FiveM physics.

Convert and export the collision to a final .ybn file — I should be able to drop it directly into my FiveM resource folder.

Provide a short test video or screenshot showing the collision working correctly in-game or in Blender/CodeWalker.

Deliverables

Final .ybn collision file ready for FiveM.

(Optional) Updated .blend or .fbx source file for reference.

Screenshot or short GIF/video proof of the collision working.

File Formats

Input: sg_solar_1.ydr (existing prop).

Output: sg_solar_1.ybn (final FiveM collision file).

Goal

A lightweight, precise collision mesh that works perfectly in FiveM — no clipping, solid hits, optimized for performance.
You handle all the Blender/3ds Max setup and export; I just need the working .ybn.