3D Character Artist Needed for Short Film (6 Characters)

Job ID: 40183788

Budget: $30 – $250 USD

Job Description

I’m creating a short narrative film and am looking for a 3D character artist to model 6 characters for the project.
This is a grounded, character-driven story, so the focus is on believable proportions, expressive faces, and subtle emotional detail rather than exaggerated fantasy designs.

Overall Character Style
Contemporary/modern setting
College-age characters + one older character
Natural clothing (hoodies, jackets, casual wear)
Emotionally expressive faces (very important)

Character Breakdown
1. David (Main Character)
Age: 21–22
Build: Average, slightly tired posture
Look: Clean but worn-in appearance, subtle eye bags, reserved presence
Personality (for design): Introverted, emotionally withdrawn, thoughtful
Notes: Most expressive character — facial subtlety is key

2. Julian (Friend)
Age: 21–23
Build: Lean / athletic
Look: Casual, confident posture
Personality: Loyal, observant, emotionally aware
Notes: Reads emotions easily; calm presence

3. Marcus (Friend)
Age: 21–23
Build: Broad-shouldered, energetic
Look: Slightly louder fashion sense (brighter colors, accessories)
Personality: Outgoing, protective, expressive
Notes: Most animated body language of the group

4. Noah (Friend)
Age: 20–22
Build: Slim
Look: Quiet, understated clothing
Personality: Reserved, supportive, introspective
Notes: Minimal expression, subtle reactions

5. Caleb (College Neighbor / Influence)
Age: 22–24
Build: Average
Look: Relaxed, slightly unkempt, casual homewear
Personality: Detached, avoidant, emotionally guarded
Notes: Less expressive — often distracted or disengaged

6. Roommate
Age: 21–23
Build: Flexible
Look: Neutral, everyday college roommate appearance
Personality: Passive, observant
Notes: Not heavily animated, but grounded and believable


Scope of Work

Create 6 unique 3D character models
Each character requires:
Distinct facial features
Custom outfits (modern / grounded)
Clean topology suitable for animation
Characters should feel cohesive within the same visual world

Budget & Scope Breakdown

This project uses a tiered budget based on character importance:
Main Character (David):
Budget: $80–100
Highest level of detail and facial polish
Supporting Characters (5 total):
Budget: $25–50 per character
Clean, expressive models with simpler detailing

The difference in budget reflects screen time and level of detail, not overall quality expectations.
Artists are welcome to apply for all characters or only specific roles.

Software
Blender or Maya