Cartoon Character 3D Model Creation

Job ID: 40524114

Budget: $250 – $750 USD

I need a clean, lightweight 3D model of a cartoon-style character that I can drop straight into my existing scene. The look should be playful rather than realistic, with proportions that read well from a distance and simple, hand-painted textures.

A few technical notes so we stay on the same page: the mesh must be all-quads, game-ready topology, and unwraps that make sense for quick texture tweaks. I prefer receiving the final file in .blend or .fbx, but an additional .obj export would be helpful. If you sculpt in ZBrush or model in Maya first, that is fine—just be sure the final delivery imports cleanly into Blender without broken normals.

Once the character is modeled, please bake one 2048×2048 texture set that includes a color map and, if you think it adds charm, a subtle normal map. No rig is required right now; I only need the neutral pose, T- or A-stance is fine, with the mesh organized in a single hierarchy.

I will send a one-page reference sheet (front, side, and a quick color rough) as soon as we kick off. A low-res clay preview early in the process would help me spot any proportion issues before you commit to detailing.

When you hand over the files, I will confirm the model opens without errors, all UVs are present, and shading matches the preview you showed. Once everything checks out, the milestone is complete.