Blender geometry nodes raycasting
Budget: €2 – €6 EUR
Hello,
im looking for someone to work long term on different blender projects. You should be very familiar with blender and its different techniques. This project will be the first project. For this you should have experience with geometry nodes and raycasting. At the end there will be an object which can be instantiated multiple times into one scene. They should be able to detect(raycast) other instances(or copies) of the same object. And the object should have raycast-lines which directions can be specified. More details will be discussed when i got the feeling that you are familiar with geometry nodes and raycasting. Any offers without mention your geometry-nodes/raycasting experience will be ignored by me. Blender/Python- and geo/map/cartography/projection-based knowledge is a plus for next projects, but not necessary. When our teamwork is great, then price can go up in next projects. With regards
im looking for someone to work long term on different blender projects. You should be very familiar with blender and its different techniques. This project will be the first project. For this you should have experience with geometry nodes and raycasting. At the end there will be an object which can be instantiated multiple times into one scene. They should be able to detect(raycast) other instances(or copies) of the same object. And the object should have raycast-lines which directions can be specified. More details will be discussed when i got the feeling that you are familiar with geometry nodes and raycasting. Any offers without mention your geometry-nodes/raycasting experience will be ignored by me. Blender/Python- and geo/map/cartography/projection-based knowledge is a plus for next projects, but not necessary. When our teamwork is great, then price can go up in next projects. With regards
Related categories:
Python
Cartography & Maps
3D Modelling
Geographical Information System (GIS)
Blender