Blender Residential Interior Modeling

Job ID: 40102644

Budget: $10 – $30 AUD

I have a full set of drawings for a residential building and need the interior accurately brought to life in Blender. You’ll receive the floor plans, elevations, and sections; from there, I’m looking for clean, well-organized geometry that matches the documented dimensions.

Focus is strictly on the interior—walls, floors, ceilings, doors, windows, built-ins, and any other fixed elements shown on the plans. Simple placeholder materials are fine; realism can come later, so long as the structure is spotless and to scale. Name objects logically and keep the outliner tidy so I can jump straight into shading and layout tweaks once I get the file.

Deliverables
• A single, fully editable .blend file with the modeled interior at correct scale
• Any textures or reference assets you add, packed or in a clearly labeled folder

I’ll share the PDFs/DWGs right after kickoff and stay available for quick clarifications. If you have previous residential interior work in Blender, a few sample images or a link will help speed up selection.