Blender Pouch FBX Model
Budget: $30 – $40 USD
I already hold a complete design file for a product pouch and now need it transformed into a fully realized 3D model. Your task is to rebuild the pouch in Blender, keep every proportion faithful to the supplied file, apply clean topology that will subdivide well, and then export a ready-to-use FBX.
You will receive:
• PNG image of poutch design Front & back.
• Original product image , size
Deliverables I expect:
• The native .blend scene, neatly organised.
• A single, correctly scaled FBX that imports trouble-free into Unity and Maya.
• All textures packed or supplied separately in PNG/TIFF, correctly linked inside the .blend.
• Quick preview renders (Cycles or Eevee) to confirm accuracy.
If you are a Blender specialist comfortable with clean modelling workflows and FBX export quirks, I’m ready to share the design file and move quickly.
You will receive:
• PNG image of poutch design Front & back.
• Original product image , size
Deliverables I expect:
• The native .blend scene, neatly organised.
• A single, correctly scaled FBX that imports trouble-free into Unity and Maya.
• All textures packed or supplied separately in PNG/TIFF, correctly linked inside the .blend.
• Quick preview renders (Cycles or Eevee) to confirm accuracy.
If you are a Blender specialist comfortable with clean modelling workflows and FBX export quirks, I’m ready to share the design file and move quickly.