Blender 3D Glass Shattering Animation

Job ID: 40495862

Budget: $10 – $30 USD

Hello,
I am looking for a 3D artist/animator to create a simple destruction animation of a 3D spatial object. This task must be done strictly in Blender, as I need the final source file to be a .blend file.
Project Requirements:
1. Software: Blender only.
2. The Object: You need to model or use a simple 3D spatial object, such as a drinking glass or a wine glass.
3. Animation & Physics: - The 3D object must be shattered/broken into pieces using Blender's physics engine (Rigid Body / Cell Fracture).
CRITICAL: Simply dropping the glass to the floor or shattering a flat surface (like a mirror) will NOT meet the requirements. It must be a full 3D spatial object getting smashed by an impact or force.
4. The Visibility Swap Trick (Important): - To avoid visible cracks on the model before the actual impact, you must use an object-swapping technique.
You need two versions of the object in the exact same position: one completely whole (unbroken) and one pre-fractured.
At the beginning of the animation, the fractured version must be hidden (invisible), and only the whole glass should be visible.
In the exact keyframe where the impact/destruction occurs, you must hide the whole glass and reveal the fractured one so that the simulation looks clean, natural, and seamless.

IMPORTANT NOTE ON PRICING (PLEASE READ BEFORE BIDDING): Do NOT place a low placeholder bid just to change your mind later. I have already experienced freelancers bidding low to get selected and then demanding more money. I will NOT tolerate this. Your bid must be final and accurate based on these clear requirements. If you try to negotiate a higher price after being awarded, I will immediately cancel the project