Blender Furniture Model Cleanup

Job ID: 40540168

Budget: ₹600 – ₹1,500 INR

We are building a furniture 3D digitization company and are looking for a Blender artist for ongoing work.

We create highly detailed furniture models using photogrammetry (Polycam). The scan quality is already very good (90–95% complete). Your job is not to model furniture from scratch.

Your responsibilities:

* Clean up mesh geometry
* Fill holes and missing areas
* Remove scan artifacts and floating geometry
* Correct small imperfections
* Preserve the original shape and proportions
* Improve texture quality where required (minor color/brightness adjustments)
* Deliver a clean, optimized Blender (.blend) file and exported GLB

The final model should:

* Look as close as possible to the real furniture
* Be suitable for WebAR and real-time viewing
* Maintain photorealistic textures
* Have clean topology without unnecessary polygons

Requirements

* Strong Blender experience
* Experience with photogrammetry cleanup
* Mesh cleanup and retopology skills
* Texture editing
* Portfolio of similar work

Project Details

* Starting with 1 test model.
* If the quality is good, this will become a long-term collaboration with hundreds of furniture models.
* Please quote your price per model, not hourly.
* Also mention:
* Average turnaround time per model
* Number of revisions included
* Whether you’ve worked with Polycam, RealityCapture, Meshroom, or other photogrammetry software.

Please include examples of photogrammetry cleanup work in your proposal.