Blender 3D Designer for Energy Devices
Budget: $2 – $8 USD
Title: Long-term Blender 3D Product Visualisation Partner (Multiple Product Families)
We’re building a complete portfolio of energy devices and need a Blender-based 3D product designer to deliver consistent, premium (Apple-level) visuals across many product families.
You will work inside our shared company Blender setup (shared scene standards, cameras, lighting, material library).
Products (current scope)
SYNQ: P1 meter, DIN-rail smart meter
OZZY: 16A smart switch, 25A box, 32A box
EMON: 15” TFT screen display
Inverters: 22 size variants (same design language; size + logo changes)
FLUXX: 23 home battery models
XOOM: EV chargers (2 sizes)
NENDO: heat pumps (2 models)
OGO: heat-pump boilers (2 models)
FEU: infrared heaters (3 sizes)
What we provide
Per product you receive a very detailed brief: moodboard, reference photos, sketches, AI concept renders, competitor examples, intended materials/colors, size guidance, and design-language rules, .stp files from some of the prroducts.
Deliverables (per product)
Blender source (.blend): clean scene setup + materials
Renders: front, side, and 3/4 angle (consistent camera + lighting across the whole family)
Thin line drawings: from the same views (clean technical/outline style)
Export pack:
PNG (transparent background)
Optional: OBJ / FBX / glTF (if needed later for web/AR)
Quality / output specs (Apple-level)
Clean geometry (no shading artefacts), correct proportions, believable materials
Print-ready hero renders + web-ready variants
Consistent look across families (lighting, reflections, background system)
Collaboration & payment
This is long-term (more products are coming). We prefer hourly payment, with a fixed target budget per product category (small device / medium enclosure / large battery / inverter family, etc.).
What to include in your proposal
Hourly rate + weekly availability
Portfolio links (product visualisation / industrial design)
Your workflow: modelling → materials → lighting → rendering → line drawings
2–3 most relevant samples + rough time estimate for:
one “small device”
one “large battery”
Blender output & quality requirements
Rendering: Cycles preferred (photorealistic, studio lighting, clean reflections)
Print/poster: 300 DPI equivalent; typically 6000–10,000 px on the long edge + lossless PNG/TIFF as required
Web: 2000–4000 px long edge (plus smaller exports)
Social: 1080×1350, 1080×1080, 1920×1080 variants
Line drawings: generated from the same camera views (Freestyle/line render or vector export), clean and minimal
Expect consistent cameras, lighting rig, and material library across all products.
We’re building a complete portfolio of energy devices and need a Blender-based 3D product designer to deliver consistent, premium (Apple-level) visuals across many product families.
You will work inside our shared company Blender setup (shared scene standards, cameras, lighting, material library).
Products (current scope)
SYNQ: P1 meter, DIN-rail smart meter
OZZY: 16A smart switch, 25A box, 32A box
EMON: 15” TFT screen display
Inverters: 22 size variants (same design language; size + logo changes)
FLUXX: 23 home battery models
XOOM: EV chargers (2 sizes)
NENDO: heat pumps (2 models)
OGO: heat-pump boilers (2 models)
FEU: infrared heaters (3 sizes)
What we provide
Per product you receive a very detailed brief: moodboard, reference photos, sketches, AI concept renders, competitor examples, intended materials/colors, size guidance, and design-language rules, .stp files from some of the prroducts.
Deliverables (per product)
Blender source (.blend): clean scene setup + materials
Renders: front, side, and 3/4 angle (consistent camera + lighting across the whole family)
Thin line drawings: from the same views (clean technical/outline style)
Export pack:
PNG (transparent background)
Optional: OBJ / FBX / glTF (if needed later for web/AR)
Quality / output specs (Apple-level)
Clean geometry (no shading artefacts), correct proportions, believable materials
Print-ready hero renders + web-ready variants
Consistent look across families (lighting, reflections, background system)
Collaboration & payment
This is long-term (more products are coming). We prefer hourly payment, with a fixed target budget per product category (small device / medium enclosure / large battery / inverter family, etc.).
What to include in your proposal
Hourly rate + weekly availability
Portfolio links (product visualisation / industrial design)
Your workflow: modelling → materials → lighting → rendering → line drawings
2–3 most relevant samples + rough time estimate for:
one “small device”
one “large battery”
Blender output & quality requirements
Rendering: Cycles preferred (photorealistic, studio lighting, clean reflections)
Print/poster: 300 DPI equivalent; typically 6000–10,000 px on the long edge + lossless PNG/TIFF as required
Web: 2000–4000 px long edge (plus smaller exports)
Social: 1080×1350, 1080×1080, 1920×1080 variants
Line drawings: generated from the same camera views (Freestyle/line render or vector export), clean and minimal
Expect consistent cameras, lighting rig, and material library across all products.