Blender Character Hair & Body Tweaks
Budget: $10 – $30 USD
I already have a 3D character and I need some precise cosmetic passes in Blender before I push it into my SaaS web app. The focus is on two areas: refining the hairstyle and subtly reshaping the body. You can suggest the most flattering length, cut, or colour tweaks, and I’m open to proportional touch-ups (think small muscle or silhouette adjustments) as long as the topology stays clean and the rig keeps working.
The model will be displayed in real-time in the browser, so polycount and texture sizes must remain efficient. Please keep UVs intact, preserve or improve weight painting, and make sure all materials continue to work with Eevee/WebGL.
Deliverables
• Updated .blend with non-destructive modifiers and intact rig
• Exported glTF or FBX, tested in a basic WebGL viewer
• Brief change log so I can replicate or edit later
If you have portfolio pieces that show hair grooming or body sculpting, share them with your bid.
The model will be displayed in real-time in the browser, so polycount and texture sizes must remain efficient. Please keep UVs intact, preserve or improve weight painting, and make sure all materials continue to work with Eevee/WebGL.
Deliverables
• Updated .blend with non-destructive modifiers and intact rig
• Exported glTF or FBX, tested in a basic WebGL viewer
• Brief change log so I can replicate or edit later
If you have portfolio pieces that show hair grooming or body sculpting, share them with your bid.
Related categories:
3D Rendering
3D Modelling
3D Animation
Unity 3D
Blender
3D Visualization
3D Graphic Design
3D Art