Blender 3D Asset Creation
Budget: ₹600 – ₹1,500 INR
I’m assembling a small library of medium-detail 3D assets and bite-sized scenes, all built natively in Blender. The set will span a few categories—playable-quality characters, everyday props, and compact environment vignettes—so you’ll need to show confidence moving from organic sculpting to hard-surface modelling and simple scene dressing.
Here’s what I need from you:
• Each asset or scene delivered as a clean, well-named .blend file, plus exported FBX/OBJ and the accompanying PBR texture maps (2K is fine).
• Consistent medium-poly topology that deforms well and stays game-engine friendly.
• Basic materials and lighting already blocked in so I can drop the pieces straight into Unity later.
I’ll supply visual references and any scale guidelines before we start. Please include links to past work and a short note on your Blender experience when you reply—those two points will be my first filter. If you’re comfortable taking on characters, props, and small environment builds at a standard level of detail, I’d love to hear from you.
Here’s what I need from you:
• Each asset or scene delivered as a clean, well-named .blend file, plus exported FBX/OBJ and the accompanying PBR texture maps (2K is fine).
• Consistent medium-poly topology that deforms well and stays game-engine friendly.
• Basic materials and lighting already blocked in so I can drop the pieces straight into Unity later.
I’ll supply visual references and any scale guidelines before we start. Please include links to past work and a short note on your Blender experience when you reply—those two points will be my first filter. If you’re comfortable taking on characters, props, and small environment builds at a standard level of detail, I’d love to hear from you.
Related categories:
3ds Max
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
Blender
3D Graphic Design