Blender Artist for 2d image to 3d model with proper mesh structure & texture for visual reference from 2d image
Budget: ₹1,500 – ₹12,500 INR
I have a series of item images of product that I need turned into fully textured, Visualization ready 3D Design in Blender. The end goal is to generate high-resolution still renders, so the meshes must be clean, well-topologized (mainly quads, subdivision-friendly) and accompanied by accurate PBR texture sets.
From each supplied image I’ll need:
• A single, watertight .blend file containing the modeled object
• UV-unwrapped geometry with non-overlapping islands
• Albedo, roughness, metallic, normal and AO maps (4 K PNG) aligned to the UVs
• A simple lighting setup that shows the model exactly as I should expect it to look in Cycles
I’ll provide reference images & basic dimensions. Once you deliver the first object, I’ll review topology, texture fidelity and overall likeness; from there we can lock the workflow and repeat for the remaining items.
From each supplied image I’ll need:
• A single, watertight .blend file containing the modeled object
• UV-unwrapped geometry with non-overlapping islands
• Albedo, roughness, metallic, normal and AO maps (4 K PNG) aligned to the UVs
• A simple lighting setup that shows the model exactly as I should expect it to look in Cycles
I’ll provide reference images & basic dimensions. Once you deliver the first object, I’ll review topology, texture fidelity and overall likeness; from there we can lock the workflow and repeat for the remaining items.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
CGI
3D Design
Blender
3D Visualization
Lighting Design
Visual Effects