Blender Animator for Gorilla Tag Short
Budget: $10 – $20 USD
I’ve already modelled and gathered every asset you will need for a fast–paced Gorilla Tag YouTube Short; what I now need is a skilled Blender animator to stage, light and render each shot exactly to the storyboard so I can drop the clips straight into my final edit.
Here is how the job breaks down. Inside the Drive folder you’ll find the script, boards and all textured models. I want you to rebuild each scene against the same solid blue background used in the reference short (https://www.youtube.com/shorts/4TX5NS8JAJg ). Stick to similar simplistic lighting—and animate the action with smooth pans and zooms that keep the energy up while still feeling moderate and readable. Think Zack D Films style.
Set the camera to vertical, 1080 × 1920, 30 fps, render to mp4. When the animation of a scene is final, render it as its own file; I’ll handle the compilation and sound later.
Deliverables (all Blender 3.x):
• Video 1 – Scene 1
• Video 2 – Scene 2
• Video 3 – Scene 3
• Video 4 – Scenes 4-7
• Video 5 – Scenes 8-9
Send the five clips along with the .blend files so I can tweak if necessary. If everything matches the pacing and timing in the script and the renders are clean, the job is done.
Here is how the job breaks down. Inside the Drive folder you’ll find the script, boards and all textured models. I want you to rebuild each scene against the same solid blue background used in the reference short (https://www.youtube.com/shorts/4TX5NS8JAJg ). Stick to similar simplistic lighting—and animate the action with smooth pans and zooms that keep the energy up while still feeling moderate and readable. Think Zack D Films style.
Set the camera to vertical, 1080 × 1920, 30 fps, render to mp4. When the animation of a scene is final, render it as its own file; I’ll handle the compilation and sound later.
Deliverables (all Blender 3.x):
• Video 1 – Scene 1
• Video 2 – Scene 2
• Video 3 – Scene 3
• Video 4 – Scenes 4-7
• Video 5 – Scenes 8-9
Send the five clips along with the .blend files so I can tweak if necessary. If everything matches the pacing and timing in the script and the renders are clean, the job is done.