Basic 3D Furniture Model (Blender)
Budget: $10 – $30 USD
I have supplied a reference photo along with black-and-white isometric and plan drawings of a single furniture piece. Using those materials I want a clean, accurate 3D model in Blender that captures only the basic shape and structure—no textures. The model is strictly for use on a bigger project so polygon efficiency is more important than photoreal polish.
Please follow the proportions shown in the drawings, keep everything to real-world scale, and organise the scene sensibly (named collection, pivot centred, origin on the floor).
Deliverables:
• A tidy .blend file containing the model
• One secondary export (.fbx or .obj) for quick import into other apps
• A single screenshot from Blender’s viewport confirming scale and orientation
I’m aiming for something I can drop straight into a presentation scene, so logical topology and clean edges will be the main acceptance criteria. Let me know your turnaround time and any questions you have about the reference material.
Please follow the proportions shown in the drawings, keep everything to real-world scale, and organise the scene sensibly (named collection, pivot centred, origin on the floor).
Deliverables:
• A tidy .blend file containing the model
• One secondary export (.fbx or .obj) for quick import into other apps
• A single screenshot from Blender’s viewport confirming scale and orientation
I’m aiming for something I can drop straight into a presentation scene, so logical topology and clean edges will be the main acceptance criteria. Let me know your turnaround time and any questions you have about the reference material.
Related categories:
3D Rendering
SketchUp
3ds Max
3D Modelling
3D Animation
3D Design
Blender
3D CAD
3D Visualization
3D Graphic Design