Athletic Mesh Shorts Model
Budget: $8 – $15 USD
I have a single reference image of a pair of athletic-style shorts that I want turned into a fully rigged, layered clothing asset I can upload straight into my game. You will start from that picture—there are no existing 3-D files—so I need you to model the shorts in Blender, apply a realistic mesh-fabric texture, and match every color, logo, or stripe exactly as shown in the image.
Once the model looks identical to the reference, please UV-unwrap it cleanly, bake or pack all textures, and keep the geometry light enough for real-time use. I’ll handle the in-game import myself, so all I need from you is the finished .blend file (plus PNG textures if they are external) with layers organised for easy tweaking.
I consider the project complete when the asset matches the reference in shape, colour, and detailing, previews correctly in Blender’s viewport using Eevee, and remains under a sensible polycount for smooth in-game performance.
Also the triangles have to be less than 10k
MESSAGE if interested :)
Once the model looks identical to the reference, please UV-unwrap it cleanly, bake or pack all textures, and keep the geometry light enough for real-time use. I’ll handle the in-game import myself, so all I need from you is the finished .blend file (plus PNG textures if they are external) with layers organised for easy tweaking.
I consider the project complete when the asset matches the reference in shape, colour, and detailing, previews correctly in Blender’s viewport using Eevee, and remains under a sensible polycount for smooth in-game performance.
Also the triangles have to be less than 10k
MESSAGE if interested :)
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
Game Development
Blender
3D Graphic Design