3D Artist (Modeling and Rigging)

Job ID: 40484890

Budget: $30 – $250 USD

Hello,

At MOMENT'S EYES, we are expanding our development team for our upcoming mobile Endless Runner title: Street Baller Rush. We are looking for a talented 3D Artist to lead the creation of our character roster.

The project requires the production of 8 unique characters that share a consistent visual style, high quality, and optimal performance for mobile devices.

The Task:
Your mission is to take our character concepts from design to full integration-ready assets. You will be responsible for modeling, rigging, and skinning these 8 characters in Blender, ensuring they are fully compatible with our Unity development pipeline.

Technical Requirements:

Mid-poly Modeling: Models must be optimized for mobile architecture.

Modular Workflow: Characters must be designed to support interchangeable skins, clothing, and accessories.

Animation Compatibility: All characters must share the same rig/skeleton structure (Unity Humanoid compliant) to ensure animations are interchangeable across the entire roster.

Note: If you have a specific workflow or proprietary tools that allow you to achieve higher quality or better optimization for mobile without compromising the artistic vision, we are open to discussing your methods.

Terms:

Deadline: Immediate start / Project completion as soon as possible.

Payment: Fixed Price Project.

To apply, please attach:

Updated portfolio: Showcasing character modeling, topology examples, and your ability to maintain a consistent style across multiple models.

Estimated quote: For the creation and rigging of the 8-character set.

Best regards,

Matias Cancino
Founder & Project Lead | MOMENT'S EYES