Blender 3D Roblox Clothing Model

Job ID: 40434231

Budget: $30 – $250 USD

I have a single reference image for a piece of layered clothing that I want to wear in Roblox. I need that design fully rebuilt in Blender as a true 3D model, not a flat decal, so I can import it through Roblox’s layered-clothing pipeline.

Only one extra element is essential: textures. I want the materials to look highly detailed and realistic—fabric depth, stitching, subtle wear, and believable shading baked in. No animation or rig is necessary; the goal is a clean, properly unwrapped asset that snaps onto the default Roblox body without distortion.

Deliverables:
• Blender file and an .fbx or .obj export ready for Roblox
• All associated PBR texture maps (color, normal, roughness, etc.) in 1024×1024 or higher
• Quick viewport or Roblox Studio screenshot to confirm correct layer behavior

If you know the Roblox import limits (polycount, layer thickness) and can hit them while keeping the rich texture work intact, this should be straightforward.