Game Designer/Writer for City-Builder
Budget: €6 – €12 EUR
I'm seeking a game designer with some experience writing dialogue for a city building game based on a prototype. Game is based on placing animal/plant species on a grid and discovering/using synergies for the benefit of human cities on the planet.
------------Game design---------------
Key Roles:
- Create new species in the game (from real world counterparts) and program (json) unique synergies/interactions they have with their environment (eg. coral will protect small fish from predators, thereby buffing food output in the game).
- Design timed human projects that also grants resources depending on surrounding species (eg. granary, fishing pier etc.)
- Design levels in this turn based game with finishing conditions (that need to be met before turn limit runs out) (should tie in with the god this level is based on)
- Balance systems
Should have an interest in biology (behavior and natural habitats)
------------Writing------------
Game is set in a company, where all employees are gods from different religions (current & past) (knowledge of mythology & modern polytheist religions appreciated)
Key roles:
- Writing dialogue based on personality of gods
- Writing a tutorial (as a dialogue)
I can not offer that much upfront, so I would also pay a small revenue share when it is released. We would be working in a small team. I have attached an image of the current state of the prototype. Feel free to ask any questions about the game.
------------Game design---------------
Key Roles:
- Create new species in the game (from real world counterparts) and program (json) unique synergies/interactions they have with their environment (eg. coral will protect small fish from predators, thereby buffing food output in the game).
- Design timed human projects that also grants resources depending on surrounding species (eg. granary, fishing pier etc.)
- Design levels in this turn based game with finishing conditions (that need to be met before turn limit runs out) (should tie in with the god this level is based on)
- Balance systems
Should have an interest in biology (behavior and natural habitats)
------------Writing------------
Game is set in a company, where all employees are gods from different religions (current & past) (knowledge of mythology & modern polytheist religions appreciated)
Key roles:
- Writing dialogue based on personality of gods
- Writing a tutorial (as a dialogue)
I can not offer that much upfront, so I would also pay a small revenue share when it is released. We would be working in a small team. I have attached an image of the current state of the prototype. Feel free to ask any questions about the game.