Looking for Team to Develop MMO Game Server Software
Budget: $3,000 – $5,000 USD
We would like to hire a professional team of developers to help us develop an MMO Server Managing Software (back-end side + front-end side) in a BaaS style, with the following tech stack:
Go Programming Langauge: Native compilation, static binary, no external dependencies, very fast, memory-safe.
Aerospike DB: Distributed key/value store, ACID transactions, largely optimized for use with Flash memory and storage, very fast, highly failure-tolerant.
Kubernetes: Container orchestration, auto scaling, automated live-update roll-out.
NATS: Dumb-pipe message queue, robust, simple, "dial-tone" reliability, for use between services.
gRPC: Fast protobuf serialization, bi-directional stream, for use in communication between the client and the "broker" instance.
We can use a FAST front-end framework for the admin panel and controls, along with preparing the MMO Game Server to support communication (text, chat..etc) along with NFTs and Blockchain gaming trends + secure the server from hacking, cheating..etc
Go Programming Langauge: Native compilation, static binary, no external dependencies, very fast, memory-safe.
Aerospike DB: Distributed key/value store, ACID transactions, largely optimized for use with Flash memory and storage, very fast, highly failure-tolerant.
Kubernetes: Container orchestration, auto scaling, automated live-update roll-out.
NATS: Dumb-pipe message queue, robust, simple, "dial-tone" reliability, for use between services.
gRPC: Fast protobuf serialization, bi-directional stream, for use in communication between the client and the "broker" instance.
We can use a FAST front-end framework for the admin panel and controls, along with preparing the MMO Game Server to support communication (text, chat..etc) along with NFTs and Blockchain gaming trends + secure the server from hacking, cheating..etc