Dev Tool for Planning Game Progression (Web App/Desktop App)
Budget: $750 – $1,500 USD
Seeking a developer to create a utilitarian tool designed explicitly for planning and simulating the progression of a tycoon-style game in a development context. In a tycoon game, players navigate through a set path of purchasable items and levels, accumulating in-game currency and points to buy items, which in turn impact their resource accumulation rate. All players follow the same purchase path, though not all items are compulsory to progress through the game.
The tool's primary function is as a development aid, allowing game designers to meticulously plan, simulate, and analyze different game configurations and progression paths before they are implemented in the actual game. Although this tool will be crucial in planning and simulating game progression, it is not intended to interface with the game or game engine directly.
Core Objectives of the Tool:
Data Input Interface: A basic UI that allows the input of game parameters such as purchasable items, costs, and rewards.
Simulation Engine: Algorithms to simulate game progression, calculating crucial metrics like completion time and item ROI, based on input parameters.
Visualizations: Basic graphical representations of simulation results to assist in analyzing game progression and item efficiency.
Data Export/Import: Functionalities to export and import game configurations and simulation results.
Technical Specifications:
Platform: Web or Windows application.
Frontend: A minimal, functional UI for data input and visualization.
Backend: Algorithms and logic to perform simulations and calculate metrics.
Data Storage: Mechanisms for storing, retrieving, and sharing game configurations and results.
Additional Requirements:
It is pivotal that the tool allows for most operations (such as simulations and data input/output) to be performed WITHOUT utilizing the UI, ensuring that the tool can be utilized in an automated manner, or integrated into other development workflows.
Additional Notes:
The UI does not need to be polished; however, it must be functional and straightforward to use. The tool is expected to act as a behind-the-scenes development assistant, enabling a comprehensive understanding and analysis of various design decisions before they are actualized in the game.
Your expertise will contribute to streamlining the game development process and enhancing player experience by providing a solid, reliable simulation, and analysis tool. I am available to elaborate on any game-related concepts or terminologies to ensure a successful and cohesive project execution.
The tool's primary function is as a development aid, allowing game designers to meticulously plan, simulate, and analyze different game configurations and progression paths before they are implemented in the actual game. Although this tool will be crucial in planning and simulating game progression, it is not intended to interface with the game or game engine directly.
Core Objectives of the Tool:
Data Input Interface: A basic UI that allows the input of game parameters such as purchasable items, costs, and rewards.
Simulation Engine: Algorithms to simulate game progression, calculating crucial metrics like completion time and item ROI, based on input parameters.
Visualizations: Basic graphical representations of simulation results to assist in analyzing game progression and item efficiency.
Data Export/Import: Functionalities to export and import game configurations and simulation results.
Technical Specifications:
Platform: Web or Windows application.
Frontend: A minimal, functional UI for data input and visualization.
Backend: Algorithms and logic to perform simulations and calculate metrics.
Data Storage: Mechanisms for storing, retrieving, and sharing game configurations and results.
Additional Requirements:
It is pivotal that the tool allows for most operations (such as simulations and data input/output) to be performed WITHOUT utilizing the UI, ensuring that the tool can be utilized in an automated manner, or integrated into other development workflows.
Additional Notes:
The UI does not need to be polished; however, it must be functional and straightforward to use. The tool is expected to act as a behind-the-scenes development assistant, enabling a comprehensive understanding and analysis of various design decisions before they are actualized in the game.
Your expertise will contribute to streamlining the game development process and enhancing player experience by providing a solid, reliable simulation, and analysis tool. I am available to elaborate on any game-related concepts or terminologies to ensure a successful and cohesive project execution.