Silkroad Online UI Feature Development
Budget: €8 – €30 EUR
I am currently looking for an experienced developer who has strong knowledge in writing plugins, automation systems, and advanced bots for Silkroad Online (iSRO/vSRO environment).
My main goal is to automate large parts of the server and gameplay systems. I am especially interested in someone who understands multi-client management, academy systems, automated character handling, packet-based systems, and bot-related development in general.
What I am looking for:
• Automation of large numbers of characters and accounts
• Automated login and reconnect systems
• Academy management through bots
• Character monitoring and control systems
• Plugin development for existing bot frameworks
• Packet handling and packet-level automation
• Custom bot features and scripting
• Stable systems that can run for long periods without crashes
• Lightweight and optimized solutions with clean code
Experience with the following is highly preferred:
• C++
• Java
• SQL
• Silkroad packet structures
• Reverse engineering
• Bot APIs and plugin systems
• Launcher or client modifications
• Multi-client environments
• iSRO/vSRO server structures
The server is already running and active, and this project is intended for long-term development. This is not just a small one-time task — I am searching for somebody who is interested in building larger automation systems together over time.
Future plans may also include:
• Full automation dashboards
• Smarter AI-like farming systems
• Advanced account and academy management
• Automatic event systems
• Client-side quality of life features
• Custom server tools and utilities
I hope to find someone who is truly interested in this kind of work and enjoys developing smart systems and automation tools for Silkroad Online.
If you have previous experience with bots, plugins, packet systems, MMO automation, or similar projects, please send me some information, references, screenshots, GitHub links, or short descriptions of your past work.
I am open to long-term cooperation for the right developer.
My main goal is to automate large parts of the server and gameplay systems. I am especially interested in someone who understands multi-client management, academy systems, automated character handling, packet-based systems, and bot-related development in general.
What I am looking for:
• Automation of large numbers of characters and accounts
• Automated login and reconnect systems
• Academy management through bots
• Character monitoring and control systems
• Plugin development for existing bot frameworks
• Packet handling and packet-level automation
• Custom bot features and scripting
• Stable systems that can run for long periods without crashes
• Lightweight and optimized solutions with clean code
Experience with the following is highly preferred:
• C++
• Java
• SQL
• Silkroad packet structures
• Reverse engineering
• Bot APIs and plugin systems
• Launcher or client modifications
• Multi-client environments
• iSRO/vSRO server structures
The server is already running and active, and this project is intended for long-term development. This is not just a small one-time task — I am searching for somebody who is interested in building larger automation systems together over time.
Future plans may also include:
• Full automation dashboards
• Smarter AI-like farming systems
• Advanced account and academy management
• Automatic event systems
• Client-side quality of life features
• Custom server tools and utilities
I hope to find someone who is truly interested in this kind of work and enjoys developing smart systems and automation tools for Silkroad Online.
If you have previous experience with bots, plugins, packet systems, MMO automation, or similar projects, please send me some information, references, screenshots, GitHub links, or short descriptions of your past work.
I am open to long-term cooperation for the right developer.