PC Game Combat Automation Script

Job ID: 40132306

Budget: $250 – $750 CAD

I need a reliable script that will handle real-time combat automation in my PC game. The routine must seamlessly carry out three core actions during battle:

• Attacking enemies
• Executing defensive maneuvers (blocks, dodges, or parries)
• Triggering special abilities on cooldown or situationally

The finished script should run continuously in-game without human input, recognize combat states, and switch between the actions above based on simple logic or pattern detection. I’m flexible on the language or toolset—AutoHotkey, Python, C#, or another approach is fine as long as it stays lightweight and easy to tweak.

Deliverables:
1. The complete, well-commented source file(s).
2. A short setup guide explaining any required dependencies and how to launch, pause, or stop the bot.
3. A quick demo (video or live screenshare) showing the script executing each listed combat action inside the game.

Test criteria: if the script can survive a standard PvE encounter for five minutes while maintaining health and dealing consistent damage, I’ll consider the job done.

Let me know if you need any game-specific hooks or APIs in advance so I can supply them.