Automation Script for VMOS/LDPlayer Gacha Games
Budget: €8 – €30 EUR
I need a straightforward automation script that can run 24/7 on our Windows 11 Pro dedicated server. The focus is on VMOS (Cloud Phones) and then LDPlayer, taking advantage of their built-in macro scripting, multi-instance sync, and automatic update features to speed up development. You should be able to understand basic terms about gacha games. The game we are focusing is Chaos Zero Nightmare, you will need to be able to make a script that clears the tutorial and do the summons.
Core workflow
• Launch the chosen emulator and the target game.
• Tap through the tutorial or story flow until free control is granted.
• Auto-start and finish the first battle(s).
• Perform the initial summon / gacha pull (macro-driven, mirrored across multiple instances when needed).
• Capture a screenshot of the final unit list.
• Save that image to an account-specific folder.
• Loop the entire sequence continuously, closing or resetting the emulator when a reroll fails—no complex logic required.
Out of scope
– Account binding.
– Email generation or verification.
Deliverables
1. A functional automation script or executable that completes the steps above on LDPlayer 9 and VMOS.
2. Clear setup instructions so I can deploy, adjust coordinates, and scale to new instances.
3. Source code or editable macro files for future tweaks.
4. Basic logging (success/fail, screenshot location) for easy monitoring.
The emphasis is on reliability, simple maintenance, and clean folder organization. If you’ve automated mobile games inside popular Android emulators before, this should be a quick win; let’s get rolling.
Core workflow
• Launch the chosen emulator and the target game.
• Tap through the tutorial or story flow until free control is granted.
• Auto-start and finish the first battle(s).
• Perform the initial summon / gacha pull (macro-driven, mirrored across multiple instances when needed).
• Capture a screenshot of the final unit list.
• Save that image to an account-specific folder.
• Loop the entire sequence continuously, closing or resetting the emulator when a reroll fails—no complex logic required.
Out of scope
– Account binding.
– Email generation or verification.
Deliverables
1. A functional automation script or executable that completes the steps above on LDPlayer 9 and VMOS.
2. Clear setup instructions so I can deploy, adjust coordinates, and scale to new instances.
3. Source code or editable macro files for future tweaks.
4. Basic logging (success/fail, screenshot location) for easy monitoring.
The emphasis is on reliability, simple maintenance, and clean folder organization. If you’ve automated mobile games inside popular Android emulators before, this should be a quick win; let’s get rolling.
Related categories:
Python
Android
Scripting
Continuous Integration
Automation
Software Engineering
Digital System Engineering