Senior Cesium Developer for shader improvement

Job ID: 39397988

Budget: $750 – $1,500 CAD

Needed Senior Cesium developer

We need to cover 4 main areas:
-Improve our shader
-Add a cross-section tool
-Add volume measurements for point clouds
-Improve system’s performance


The first step is the shader. Our shader currently looks like this:
https://vsite.meemim.com/viewpoint/Q23ebGRcGCwZNZSCQbkG9w and https://vsite.meemim.com/viewpoint/MVfHhuvTFth_oIp6ntzJig and https://vsite.meemim.com/viewpoint/aJf4UOhrfpRdu55rW1QPTQ


As you can see, it’s hard to understand the shape of surfaces due to the lack of shadows and shades. We want to design something that looks like this (Autodesk Construction Cloud-type of viewer that makes objects and shapes easy to see):
https://drive.google.com/drive/folders/1HnDuOHrWBBz6nVBx58GaH3DiGLI-ipfi

This is the source code.
https://limewire.com/d/jUqxm#HGcONEuwsu

What do you think the effort can be?
As I mentioned before, we need to handle the shader part at first( test step).
It will be increased to 3 months contract but If the work is reliable and perfect for us, I am open to make long-term opportunity.

Please review the provided shader examples and the desired outcome from Autodesk Construction Cloud for shape clarity.

Looking forward to your bids!
Related categories: 3D Rendering AutoCAD 3D Modelling 3D Animation Autodesk