WebAR Developer required (mindAR, three.js)
Budget: $250 – $750 CAD
Seeking a talented Web AR Developer. The ideal candidate should have experience in WebAR development, 3D model integration, and hand tracking technologies.
? Responsibilities:
• Develop and implement WebAR applications that render 3D nails interactively on users’ hands.
• Integrate GLB/GLTF models and apply texture maps (normal, roughness, depth, etc.) for realistic rendering.
• Set up marker-based or markerless tracking (e.g., image tracking or hand tracking using Mediapipe).
• Create scalable solutions for launching AR experiences using web links
• Optimize WebAR performance for mobile browsers (iOS and Android).
• Collaborate with 3D designers, Python developers, and backend engineers to streamline the pipeline.
? Requirements:
• Strong experience with WebAR frameworks (e.g., Three.js and , MindAR).
• Knowledge of integrating 3D models (GLB/GLTF) with WebAR systems.
• Familiarity with WebXR, WebGL, and mobile browser capabilities for AR.
• Experience with markerless AR (hand tracking) using Mediapipe or other frameworks is a plus.
• Understanding of optimizing AR experiences for mobile performance.
• Proficiency with version control systems (e.g., Git).
Please submit:
• Your portfolio showcasing relevant WebAR projects.
• A brief description of your experience with integrating 3D models and WebAR frameworks.
• Links to any live AR experiences you’ve built (if applicable).
? Responsibilities:
• Develop and implement WebAR applications that render 3D nails interactively on users’ hands.
• Integrate GLB/GLTF models and apply texture maps (normal, roughness, depth, etc.) for realistic rendering.
• Set up marker-based or markerless tracking (e.g., image tracking or hand tracking using Mediapipe).
• Create scalable solutions for launching AR experiences using web links
• Optimize WebAR performance for mobile browsers (iOS and Android).
• Collaborate with 3D designers, Python developers, and backend engineers to streamline the pipeline.
? Requirements:
• Strong experience with WebAR frameworks (e.g., Three.js and , MindAR).
• Knowledge of integrating 3D models (GLB/GLTF) with WebAR systems.
• Familiarity with WebXR, WebGL, and mobile browser capabilities for AR.
• Experience with markerless AR (hand tracking) using Mediapipe or other frameworks is a plus.
• Understanding of optimizing AR experiences for mobile performance.
• Proficiency with version control systems (e.g., Git).
Please submit:
• Your portfolio showcasing relevant WebAR projects.
• A brief description of your experience with integrating 3D models and WebAR frameworks.
• Links to any live AR experiences you’ve built (if applicable).